![]() All Zones Mode with permanent phasing, as if wearing a non-removable Ring of Phasing.Same as Hard Mode, except you can choose the seed.Sarcophagi can only be destroyed by bombs. Only the first monster from each sarcophagus drops gold. Each sarcophagus randomly chooses a type of enemy from that zone to spawn, then repeatedly respawns that enemy whenever it dies. Most rooms have a special sarcophagus in them which endlessly spawns monsters.Two minibosses spawn on each normal floor and each boss floor.All Zones Mode with several changes to make it harder.Same as No Return, except you can choose the seed.Deals 0.5 damage to the player every time they move to the tile on which they were 1 beat ago (indicated by a red square).Same as All Chars, except it also adds the four DLC characters, for thirteen runs total.New in Amplified All Chars (Including DLC) The Speedrun timer is replaced with a Win counter, counting the number of times you complete the last zone. Using a single character, complete as many runs as possible in a row without dying.You must complete one run with each base game character (except Coda, obviously), though you can choose to complete them in any order you want. Similar to Story Mode, except instead of three/four runs back-to-back, it's nine runs.It is no longer possible to access the three-character version of Story Mode. Nocturna is played first before Cadence.Despite what the name implies, this mode is actually best suited for experts rather than beginners. The Speedrun timer counts all three runs together. Dying means you need to start back from the beginning with Cadence. The first run uses Cadence, the second uses Melody, and the third uses Aria. Basically three All Zones Mode runs back-to-back.He cannot equip spells either, effectively gaining reduced enemies only. Diamond cannot equip a broadsword, and continues to have a dagger.As one of her spell slots is permanently occupied by Transform, she starts with Heal while Fireball is placed on the ground at her feet. Bolt, Mary, and Tempo have their spear/blood dagger switched out for a regular broadsword, which may not be considered an upgrade.Aria and Coda still gain a heal spell despite it having limited use for them.Aria does Single Zone 4 mode ( Single Zone 5 mode) instead of Zone 1.Dove does not gain the fireball spell, and gains only the heal spell.Eli and Dove, despite also being weapon-locked, do not gain anything extra (effectively only gaining spells).Melody, Aria, and Coda, who are weapon-locked, gain Glass Armor instead of a broadsword.Most characters have their dagger upgraded to a broadsword and also gain a fireball spell and a heal spell. Fewer enemies spawn, and you start with extra items. Two runs with the same seed will generate the same way. the layout of rooms or the items for sale in the shop. The seed determines everything that is randomized, e.g. Same as All Zones Mode, except you can choose the seed.Unlike standard All Zones runs, in Daily Challenges it is possible for a non-Shriner Shrine to appear on Zone 1-1, and the Blood Shop in 1-1/1-2 is not guaranteed to sell a Gold weapon in the left slot. Entering this mode requires an internet connection. Resets to a new dungeon at 12:00 AM (UTC+0). It can only be done once per day, but everyone that does it gets the same dungeon. Several of these modes are enabled by taking the staircases along the bottom of the character select room, or by taking the Extra Modes staircase in the lobby. In addition to Single Zones and All Zones mode, there are several alternate modes that can be done. ![]()
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